Localizing mobile games into Russian is a task that thousands of gamers face when developers ignore the Russian-speaking audience. Creating a localization for an Android game may seem like a complicated process, requiring knowledge of programming and working with internal application files. However, with the right tools and step-by-step guide, even a beginner can complete the task in a few hours. In this guide, we will go through all the stages - from extracting game resources to the final assembly of the APK with Russian translation, and also tell you how to bypass typical protections and avoid bans.
It is important to understand that Russification of games is not always a legal process. Many developers prohibit modification of their applications in license agreements, and some games have built-in protection against modifications (for example, Unity I2 Localization or Google Play Integrity API). However, for single-player games without an online component or with local multiplayer, creating a localization remains the only way to enjoy comfortable gameplay. If you're willing to take the risk (or the game doesn't check file integrity), read on.
1. Preparation: what you will need to create a localization
Before you start work, collect the necessary set of tools. Without them, the localization process will be impossible or will take much longer. Most apps are free and open source, but some require basic knowledge of working with the command line.
- ๐ฑ Android smartphone with root access (optional, but makes it easier to extract files) or an emulator (BlueStacks, LDPlayer).
- ๐ป Computer running Windows, Linux or macOS (for working with APK files).
- ๐ง Tools for decompilation:
- APKTool โ for disassembling and assembling APK;
- JADX or Bytecode Viewer โ to view the source code;
- Notepad++/VS Code โfor editing text files.
- ๐ apps for working with localization:
- Poedit โfor editing
.po/.mofiles; - Excel/Google Sheets โfor working with CSV/JSON translations;
- Android Studio (optional, for complex projects).
- Poedit โfor editing
If the game uses Unity or Unreal Engine, you may need specialized tools like UnityEx or UModelFor games, Cocos2d-x is often enough. editing strings.xml or Localizable.strings. Before starting work, check which engine is used in the game - this will determine further steps.
โ ๏ธ Attention: Some antiviruses (for example, Avast or Kaspersky) block APKTool as potentially dangerous software. This is a false positive - add the app to exceptions or temporarily disable protection.
2. Extracting game files: where are the texts stored?
The first step is to access the game files containing text strings. In most cases, they are located in one of the following places:
- ๐
assets/โhere they often lie.json,.xmlor.txtwith localization; - ๐
res/values/strings.xmlโstandard string file for Android applications; - ๐ฎ
Data/Managed/(for Unity)โbinary files with localization (.assets,.bundle); - ๐๏ธ
lib/โsometimes texts are stored in encrypted.solibraries.
To extract files:
- Download the game APK using APK Extractor (from Google Play) or get it from the site APKMirror.
- Extract the APK using APKTool command:
apktool d game.apk -o output_folder - Look for files with extensions
.xml,.json,.csvor keywords likelocalization,lang,ru_RU.
If the game uses Unitythe texts may be packaged in binary files. To extract them you will need AssetStudio or Disunity. In the case of Unreal Engine look for files .locres or .ini in the folder Content/Localization.
What to do if the files encrypted?
Some games (especially MMORPGs or gacha games) encrypt text resources. In this case, you will need:
1. Find the encryption key in the decompiled code (look for classes with names like "Crypto", "Encrypt", "Obfuscate").
2. Use CyberChef or 010 Editor for decryption.
3. If the encryption is too complex, try finding a ready-made cracker on forums like 4PDA or XDA-Developers.
3. localization: which files to edit
After extracting the files, you need to determine in what format the localization is stored. This determines which tools to use for translation. Let's consider the most common options:
| File format | Example content | Editing tool | Translation complexity |
|---|---|---|---|
strings.xml |
<string name="start_game">Start</string> |
Any text editor | Low |
.json |
"welcome": {"en": "Welcome", "ru": ""} |
Notepad++, VS Code | Average |
.po/.mo |
msgid "Exit" msgstr "" |
Poedit | High (requires compilation) |
.csv |
ID,English,Russian,1001,Hello, |
Excel, Google Sheets | Low |
.assets (Unity) |
Binary data | AssetStudio, UABE | Very high |
The simplest case is when the game stores texts in strings.xml. It is enough to add the Russian translation to the tags <string name="..."> and assemble the APK back. Things are more complicated with Unitygames: here texts can be scattered across dozens of files .assets, and to edit them you will need to:
- Extract textures and lines using AssetStudio;
- Find files with the extension
.assetcontaining wordsLocalizationorText; - Export them to a readable format (for example,
.json); - Edit and import back.
โ ๏ธ Attention: In games on Unreal Engine 4/5 localization is often stored in files .locresthat cannot be edited directly. In this case, you will have to either look for a decompiler (for example, UE4LocalizationTool), or translate through a hex editor, which is extremely risky.
Make a backup of the original APK|Check the format. localization|Install the necessary tools (Poedit, JADX, etc.)|Create a separate folder for translations-->
4. Translating text: how to avoid errors and preserve formatting
When the files for editing are found, you can start translating. It is important not only to correctly convey the meaning, but also to save it. formatting, special characters and variables. For example, the string "You have %d coins" must be translated as "You have %d coins", and not "You have five coins" โotherwise the game will not be able to substitute the numeric value.
Basic translation rules:
- ๐ค Save variables (
%s,%d,{0}) unchanged; - ๐ Keep track of the line length โRussian text is often 20-30% longer than English;
- ๐จ Do not touch HTML tags (for example,
<color=red>or<b>); - ๐ข Check the encoding โfiles must be saved in
UTF-8 without BOM.
To speed up the process you can use:
- ๐ค Automatic translators (DeepL, Google Translate API) for a draft;
- ๐ Search by context - look for repeated phrases in other games or mods;
- ๐ Templates - for standard phrases like "Back", "Next", "Purchase successful."
Example of correct line translation from strings.xml:
<string name="inventory_full">Your inventory is full. Sell or discard items.</string>
Inventory is full. Sell โโor throw away items.
If the game contains a lot of dialogue, use Excel for bulk translation: export the lines to CSV, translate them in batches, and then import them back. This will save hours of work.
5. Building an APK and bypassing protection: how to avoid crashes and bans
After translating all the strings, you need to assemble the APK back. To do this:
- Place the edited files in the folder with the decompiled game;
- Run the assembly via APKTool:
apktool b output_folder -o modified.apk - Sign the APK using uber-apk-signer:
java -jar uber-apk-signer.jar --apk modified.apk
However, many games check the integrity of the files. For the crack to work, you will have to bypass the protection:
- ๐ก๏ธ Disable signature verification:
- Find classes with names in the decompiled code
Signature,Checksum,Integrity; - Replace the verification methods with
return true;; - Or remove the verification call completely (if this does not break the logic of the game).
- Find classes with names in the decompiled code
- ๐ Bypassing the Google Play Integrity API:
- Use Lucky Patcher or GameGuardian to spoof server responses;
- Or install the game via SAI (Split APK Installer) with checks disabled.
- ๐ฆ Mods for Unity/Unreal:
- For Unity try BepInEx or MelonLoader;
- For Unreal โ UE4SS (Unreal Engine 4 Scripting System).
Critical: If the game has an online component (PvP, leaderboards, purchases), using a modified APK may lead to account ban. In this case, it is better to look for alternative methods - for example, crackers through Xposed modules or Magisk.
โ ๏ธ Attention: Some games (for example Genshin Impact or Honkai: Star Rail) use server-side file verification. In this case, the crack will only work in offline mode or will require additional patches to bypass the anti-cheat.
The most reliable way to test the crack is to install it on an emulator with the Internet turned off. This will help avoid having your account banned in the early stages.
6. Testing and distribution: how to check the crack before release
Before sharing the crack with other players, be sure to test it:
- ๐ฑ Install the modified APK on a test device or emulator;
- ๐ฎ Go through the basic game mechanics (menus, dialogues, battles);
- ๐ Check if the game crashes when changing the language;
- ๐ก If the game is online, try logging in without the Internet (to avoid a ban).
Typical errors after assembly:
- ๐ฅ Crash on startup โ most likely, the APK is signed incorrectly or files are missing;
- ๐ฃ๏ธ Missing text โcheck the file encoding (should be
UTF-8); - ๐ค Kryakozyabra โproblem with fonts (try adding a Russian font to
assets/fonts/); - ๐ซ Account ban โthe game has detected changes (need suppress checks).
If the crack works stably, you can share it on the forums. The best platforms for distribution:
- ๐ 4PDA (section "Mods for games");
- ๐ XDA-Developers;
- ๐ Thematic groups in Telegram or VK;
- ๐ GitHub (if you want to open the source for modification).
When publishing, please indicate:
- The version of the game for which the crack is intended;
- Installation method (via SAI, Lucky Patcher etc.);
- Known bugs and limitations;
- Contacts for feedback (if you are ready to support the project).
7. Alternative methods of Russification: if APK modification is not suitable
It is not always possible or desire to modify the APK. In some cases, you can do it in simpler ways:
- ๐ Translation via Xposed/Magisk:
- Use the module Xposed Additions or App Settings to change the language settings;
- For Magisk suitable LocaleChanger.
- ๐ฅ๏ธ Emulators with text interception:
- B BlueStacks or MuMu can be used AutoHotkey for text substitution;
- Or set up translation via Google Lens in real time (inconvenient, but it works).
- ๐ฑ Overlay translators:
- Applications like Tap to Translate or Microsoft Translator can overlay translation on top of the game;
- Minus - requires manual selection of text and is not suitable for dynamic scenes.
- ๐ฎ Mods via GameGuardian:
- Some games allow you to replace texts through memory (requires root or virtual space);
- Suitable for games on Unity or Cocos2d-x.
If the game uses Google Play Games or other authorization services, modifying the APK may lead to problems with logging in. In this case, it is better to use virtual space (for example, Parallel Space or Island) to isolate the modified version from the main one.
FAQ: Frequently asked questions about creating Russifiers
โ Is it possible to make a crack without root access?
Yes, but with limitations. Without root, you will not be able to extract the files of some games directly from your smartphone, but you can:
- Download APK games from sites like APKMirror;
- Use an emulator to extract files;
- Use overlay translators or Xposed modules (if they work without root).
For most games, root is not required, but it simplifies the process.
โ How to translate the game if the texts are stored in pictures?
If the game interface consists of rasterized texts (for example, in old games or some Japanese RPGs), you will have to:
- Extract textures from the APK with using APKTool or Unity Assets Bundle Extractor;
- Find files with text (usually
.pngin foldersassets/textures/ui/); - Edit them in Photoshop or GIMP, adding Russian translation;
- Collect the APK back.
This method requires skills in working with graphics and can take a lot of time.
โ Why does the game crash after installing the crack?
The reasons may be different:
- Incorrect APK signature โrepeat the signing process using uber-apk-signer;
- Missing files โcheck if all resources are copied to the folder before assembly;
- Conflict with protection โthe game has detected changes (checks need to be patched);
- Incompatibility of versions โ crack made for another version of the game.
Check error logs via Logcat (in Android Studio or via adb logcat).
โ Is it possible to Russify online games (MMORPG, gacha)?
Technically yes, but this is extremely risky. Most online games have server-side file verification, and using a modified APK will lead to:
- Account ban (temporarily or permanently);
- Device blocking by IMEI/MAC address;
- Inability to update the game through Google Play.
Alternatives:
- Use proxy translators (for example, transferring traffic through Fiddler + script);
- Play in an emulator with overlay translation;
- Wait for official localization (if the game is popular, it will appear sooner or later).
โ Where can I get ready-made localizations for popular games?
If you donโt want to make a crack yourself, check the following resources:
- 4PDA - the largest Russian-language forum with mods for Android games;
- XDA-Developers - an international community where they post patches for popular games;
- GameBanana or Nexus Mods - for games on Unity/Unreal;
- Thematic groups in VK or Telegram (search by game name + "crack").
Beware of viruses: download files only from trusted sources and check them through VirusTotal.