Creating mobile applications for Android traditionally associated with Java or Kotlin - languages โโthat are officially supported by Google via Android SDK. However, few people know that you can write a full-fledged application using specialized frameworks. This approach is especially relevant for developers who already know Pythonusing specialized frameworks. This approach is especially relevant for developers who already own Python and do not want to spend months learning a new syntax.
In this guide we will look at three main ways to develop Android applications in Python: using Kivy (for cross-platform applications), BeeWare (for the native interface) and Chaquopy (for integrating Python code into Android Studio). You'll learn how to set up a development environment, build an APK file, test it on an emulator, and even publish it to Google Play. We will also reveal the pitfalls that beginners encounter and give tips for optimizing performance.
Important: Although the Python approach makes it easy to get into mobile development, it has limitations. For example, Kivy applications may be inferior to native ones in terms of speed of working with graphics, and BeeWare does not yet support all functions of the Android API. However, for prototypes, educational projects, or applications with simple logic (for example, calculators, notes, API clients), Python remains an excellent choice.
Why Python for Android: pros and cons
Before diving into the technical details, let's take a look at when it's worth choose Python for development under Android, and when it is better to stay with classical tools.
โ Advantages:
- ๐ Simplicity of code. Python is known for its laconic syntax - what takes 10 lines in Java, often fits in 2-3 in Python.
- ๐ Cross-platform. Frameworks like Kivy allow you to build applications not only for Android, but also for iOS, Windows, Linux from a single source.
- ๐ฆ Rich ecosystem. Access to thousands of libraries PyPI (for example,
requestsfor working with API orpandasfor data analysis). - ๐ Low entry threshold. Ideal for beginners, students or analysts who want to quickly create an MVP (minimum viable product).
โ Disadvantages:
- ๐ข Performance. Python code runs slower than native code (Java/Kotlin), which is critical for games or graphics-intensive applications.
- ๐ฑ Limited API access. Not all Android functions (for example, deep integration with camera or sensors) are easily implemented through Python.
- ๐ฆ APK size. Python applications often weigh more due to the need to package an interpreter.
- ๐ง Difficulties with debugging. Tools like Android Studio are not optimized for Python, so you have to use alternative IDEs.
โ ๏ธ Attention: If your application requires high performance (for example, 3D games or real-time video processing), consider a hybrid approach: write logic in Python, and critical parts - in Java/Kotlin via Chaquopy or JNI.
Ways to develop Android applications in Python
There are three main approaches to creating Android applications in Python. Each of them is suitable for different tasks:
| Framework | Best suited for | Pros | Cons |
|---|---|---|---|
| Kivy | Cross-platform applications with a simple UI | Easy to learn, supports multi-touch, OpenGL | Non-native interface, limited widgets |
| BeeWare | Applications with native appearance | Uses native UI elements, integration with Android API | Less mature, less documentation |
| Chaquopy | Adding Python code to Java/Kotlin projects | Full access to Android SDK, high performance | Complex setup, paid license for commercial use |
Next we will analyze each of these methods in detail, but first โ which one should you choose?
- ๐จ Do you want a simple application with a custom design? โ Kivy.
- ๐ฑ Is a native interface and integration with Android important? โ BeeWare.
- ๐ง You need to integrate Python logic into the existing one Java/Kotlin application? โ Chaquopy.
Method 1: Development with Kivy - from installation to APK build
Kivy is the most popular framework for creating cross-platform applications in Python. It allows you to develop an interface using markup language KV (analogous to XML in Android) and Python logic. The main advantage is one code for Android, iOS, Windows, macOS and Linux.
Let's look at step-by-step guide for creating a simple application and assembling it for Android.
Step 1: Installing Kivy and dependencies
First install Kivy and tools for building:
pip install kivy buildozer
For Linux/macOS you will also need buildozer a utility for building APK. Install its dependencies:
sudo apt update
sudo apt install -y git zip unzip openjdk-17 python3-pip autoconf libtool pkg-config zlib1g-dev libncurses5-dev libncursesw5-dev libtinfo5 cmake libffi-dev libssl-dev
Step 2: Creating the first application
Create a file main.py with the following code:
from kivy.app import App
from kivy.uix.button import Button
class MyApp(App):
def build(self):
return Button(text="Hello, Android!", size_hint=(0.5, 0.5), pos_hint={'center_x': 0.5, 'center_y': 0.5})
if __name__ == "__main__":
MyApp().run()
Run it on your PC with the command python main.py โyou will see a window with a button. Now let's set up the build for Android.
Step 3: Setting up Buildozer to build APK
Create a file buildozer.spec (or generate it with the command buildozer init) and edit the key parameters:
[app]
title = My First Kivy App
package.name = myfirstkivyapp
package.domain = org.example
source.dir = .
source.include_exts = py,png,jpg,kv,atlas
version = 0.1
requirements = python3,kivy
orientation = portrait
fullscreen = 0
Then build:
buildozer -v android debug
The process may take 10-30 minutes (depending on the Internet speed and PC power). As a result, the file bin will appear in the folder myfirstkivyapp-0.1-debug.apk.
โ ๏ธ Attention: During the first build, buildozer downloads the Android SDK and NDK, which can take up several gigabytes of disk space. Make sure you have enough space (โฅ20 GB recommended).
Install Python 3.7+|Install Kivy and Buildozer|Configure Java 17|Create buildozer.spec|Check internet connection (to download SDK)-->
Step 4: Testing on an emulator or device
The assembled APK can be installed:
- ๐ฑ For a physical device: transfer the file via cable and open it (allow installation from unknown sources in the Android settings).
- ๐ฅ๏ธ On the emulator: use Android Studio or Genymotion. D Android Studio drag the APK to the emulator screen.
If the application does not start, check the logs through adb logcat:
adb logcat | grep python
buildozer --private libs android debug. This will preserve the loaded dependencies between assemblies.-->
Method 2: BeeWare - native interface in Python
BeeWare is a set of tools for creating native applications in Python. Unlike Kivy, it uses native Android interface elements (for example, Button or TextView from the Android SDK), which makes applications visually indistinguishable from those written in Java/Kotlin.
The main tool in the BeeWare ecosystem โ Briefcase, which automates assembly and packaging. Let's look at the process of creating a simple application.
Step 1: Installing Briefcase
Install Briefcase and dependencies:
pip install briefcase
For Android you will also need Android Studio (to get the SDK and NDK). Make sure that the environment variables ANDROID_HOME and JAVA_HOME are configured correctly.
Step 2: Create a project
Initialize a new project:
briefcase new
Answer the wizard's questions (select Android as target platform). As a result, a project structure will be created with the file src/{your_application}/app.py.
Open app.py and replace the contents with:
import toga
from toga.style import Pack
from toga.style.pack import COLUMN, ROW
def button_handler(widget):
print("Hello, Android!")
def build(app):
box = toga.Box(style=Pack(direction=COLUMN))
button = toga.Button(
"Click me!",
on_press=button_handler,
style=Pack(padding=5)
)
box.add(button)
return box
def main():
return toga.App("First BeeWare App", "org.example.firstbeeware", startup=build)
Step 3: Build and run
Build the project for Android:
briefcase create android
briefcase build android
briefcase run android
The last command will automatically install the application on the connected device or emulator. If errors occur, check:
- ๐ง Correct paths to Android SDK to
~/.briefcase/config.toml. - ๐ Availability of Android SDK licenses (sometimes you need to accept them through
sdkmanager --licenses).
โ ๏ธ Attention: BeeWare does not yet support all Android widgets. For example,RecyclerVieworViewPagerwill have to be implemented manually or through custom solutions.
How to add an application icon to BeeWare?
1. Place the icon file (for example, icon.png) in folder src/{app_name}/resources/android.
2. Update pyproject.tomlby adding section:
[tool.briefcase.app.{app_name}]
icon = "resources/android/icon"
3. Rebuild the project (briefcase update android).
Method 3: Chaquopy - Python integration in Android Studio
Chaquopy is a plugin for Android Studiothat allows you to run Python code inside Java/Kotlin applications. This method is ideal if:
- ๐ You already have a project in Java/Kotlin, and you want to add Python logic to it.
- ๐ You need high performance (Python code runs in the same process as Java).
- ๐ฆ You use Python libraries (for example,
numpyortensorflow) in the mobile application.
The main disadvantage is paid license for commercial projects (free only for open source software and non-commercial use).
Step 1: Installing Chaquopy on Android Studio
Add the plugin to your project file: build.gradle your project:
buildscript {
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
dependencies {
classpath 'com.chaquo.python:android:12.0.1'
}
}
Then apply the plugin to app/build.gradle:
apply plugin: 'com.chaquo.python.android'
android {
defaultConfig {
python {
version "3.8"
}
}
}
Step 2: Add Python code
Create a folder src/main/python in your project and add a file there, for example script.py:
def calculate_sum(a, b):
return a + b
Now call this code from Java:
import com.chaquo.python.Python;
import com.chaquo.python.android.AndroidPlatform;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if (!Python.isStarted()) {
Python.start(new AndroidPlatform(this));
}
Python py = Python.getInstance();
PyObject pyObject = py.getModule("script").callAttr("calculate_sum", 5, 7);
int result = pyObject.toJava(int.class);
Log.d("Chaquopy", "Result: " + result); // Outputs 12
}
}
Step 3: Build and Test
Build the project as usual via Android Studio. Chaquopy will automatically package the Python interpreter and your scripts into an APK. Please note:
- ๐ฆ APK size will increase by ~10-15 MB due to built-in Python.
- ๐ To speed things up, use
@PyMethodand@PyInterfaceto optimize calls between Java and Python.
Chaquopy is the only way to use Python in Android Studio without losing performance. It is ideal for projects where part of the logic is written in Python and the interface is native.
Optimization and publication of the application
Even if your application runs on an emulator, before publishing it in Google Play it needs to be optimized. Here are the key steps:
1. Reducing APK size
Python APK files often weigh more than 20 MB. To reduce the size:
- ๐๏ธ For Kivy: use
--releaseinstead of--debugand enable compression:buildozer android release --nocompress - ๐งน For Chaquopy: exclude unnecessary Python libraries in
build.gradle:python {exclude "numpy", "pandas" // if not used
}
2. Improved performance
Python code can be speeded up by:
- โก Cython: Compiling Python to C to speed up critical parts.
- ๐ Caching: Avoid repeated calculations (for example, cache the results of API requests).
- ๐ฑ Offloading: move heavy tasks to background threads using
ThreadorAsyncTask.
3. Preparing for publication on Google Play
Before uploading the APK to Google Play Console:
- ๐ Sign the application using
keytoolijarsigner. - ๐ Fill in
versionCodeiversionNamevbuildozer.specorbuild.gradle. - ๐ผ๏ธ Prepare screenshots, an icon (512ร512 px) and promotional graphics.
- ๐ Write a description in 2-3 languages (use Google Translate API for automatic translation).
โ ๏ธ Attention: Google Play requires target API level 31+ (Android 12) apps to support Android App Bundle (AAB) instead of APKs. For Kivy, this can be configured inbuildozer.spec:android.ndk_api = 21android.minapi = 21
android.targetapi = 31
Common errors and their solutions
Development in Python for Android is often accompanied by specific errors. Here are the most common ones and how to fix them:
| Error | Cause | Solution |
|---|---|---|
ModuleNotFoundError: No module named 'kivy' |
Missing dependency in buildozer.spec |
Add requirements = python3,kivy and rebuild |
Android NDK not found |
Incorrect path to NDK or it is not installed | Specify the path in buildozer.spec or install NDK via Android Studio |
INSTALL_FAILED_INSUFFICIENT_STORAGE |
Not enough space on the device/emulator | Clear the cache or increase the emulator disk size |
java.lang.UnsatisfiedLinkError |
No compatibility with architecture (arm/x86) | Add android.arch = armeabi-v7a to buildozer.spec |
If your error is not in the table, try:
- ๐ Search for a solution on Stack Overflow with tags
[kivy]or[beeware]. - ๐ Check the logs via
adb logcat(for Android) orbuildozer android logcat(for Kivy). - ๐ Create a minimal reproducible example and ask a question in Kivy repositories or BeeWare.
How to fix an application freezing on a white screen?
Most often this is due to:
1. Error in main.py (check the syntax).
2. Lack of rights in AndroidManifest.xml (for example, to access the Internet add <uses-permission android:name="android.permission.INTERNET" />).
3. Incompatibility of library versions (update buildozer.spec).
FAQ: Answers to frequently asked questions
Is it possible to publish a Python application on Google Play?
Yes, Google Play accepts applications written in Python if they comply publication rules. The main thing is that the APK or AAB is correctly signed and optimized. At the same time:
- ๐ฆ Applications on Kivy pass moderation without problems (example: Kivy Showcase).
- ๐ง Applications with Chaquopy must comply requirements of 64-bit architecture.
The only limitation is that if your application uses non-standard. resolution (for example, access to SMS), it may be blocked. Always test for closed track before public release.
Which framework to choose for playing in Python?
For 2D games for Android on Python the best choice is Kivy in conjunction with a library pygame (via kivy.core.window). Examples of successful projects:
- ๐ฎ Pong, platformers, arcades.
- ๐จ KivyMD for interfaces in the Material Design style.
For 3D games Python is not suitable - use Unity (C#) or Godot (GDScript). If you need physics, integrate pymunk (2D) or panda3d (3D) through Kivy.
โ ๏ธ Important: Python games can slow down on weak devices. Optimize FPS by disabling unnecessary animations and using kivy.clock.CyClock to control the frame rate. data-i="305">Important:
Is it possible to use TensorFlow/PyTorch in a mobile application in Python?
Yes, but with caveats:
- ๐ค TensorFlow Lite: It is best to integrate via Chaquopy. in
.tflite, then load it into assets and usetflite_runtime. - ๐ฅ PyTorch: Supported via
torchscript. Example:model = torch.jit.load("model.pt")output = model(torch.tensor([1.0, 2.0]))
โ ๏ธ Limitations:
- Models take up a lot of space (optimize with quantitative distillation).
- CPU calculations are slower than native (consider quantization).
For production projects, it is better to use TensorFlow Lite with Java/Kotlin or MediaPipe for video processing.
How to update a Python application after publication?
Updating applications in Python is no different from the standard process in Google Play:
- ๐ Update
versionCodeiversionName:# In buildozer.spec (for Kivy)version = 0.2
In build.gradle (for Chaquopy/BeeWare)
versionCode 2
versionName "1.1" - ๐ Build a new APK/AAB:
buildozer android release # for Kivybriefcase update android && briefcase build android # for BeeWare - ๐ค Upload to Google Play Console:
- If you use AABupload it instead APK.
- Indicate release notes (what's new in the version).
โ ๏ธ Important: When updating Kivyapplications, monitor the compatibility of libraries. For example, switching from kivy 2.0 on 2.1 can break the interface.
Where to look for ready-made Python project templates for Android?
Here is a collection of templates and examples for a quick start:
- ๐ฑ Kivy:
- Official demos (calculator, gallery, chat).
- KivyMD - templates with Material Design.
- ๐ BeeWare:
- Official examples (including working with camera and GPS).
- Tutorial on toga (UI framework from the BeeWare ecosystem).
- ๐ง Chaquopy:
- Demo project with integration
numpyimatplotlib.
- Demo project with integration