People Playground is a sandbox with unique physics, where androids (or โpeopleโ) can break in hundreds of ways: from a banal fall to complex bugs in scripts. But what to do if your virtual character stops responding to commands, hangs in an awkward position, or completely disappears from the map? In this article we will look at all ways to fix an android from elementary to advanced, taking into account the latest updates to the game in 2026.
It is important to understand: in People Playground "repair" often comes down to manipulating the physics engine or editing object properties. There is no traditional "inventory of tools" - your main tool is knowledge of game mechanics and the ability to work with the control panel. We will look at both standard techniques (for example, resetting physics) and little-known tricks, such as manual editing joints or using console commands.
If you are a beginner, start with the first sections - the basic methods are explained there. Experienced players will find the section about script bugs and working with the Luaconsole useful, where nuances are revealed that are rarely written about in guides. And for those who like experiments, we have added spoilers with non-obvious features (for example, how to revive an android that has fallen under the map).
1. Diagnosing the problem: why did the android break?
Before you fix it, you need to understand what exactly went wrong. In People Playground breakdowns are divided into 4 main categories:
- ๐ Physical bugs: the character is stuck in an object, his body parts are separated, or he falls through the floor.
- ๐ค Script errors: the android does not respond to commands, is stuck in animation or performs actions chaotically.
- ๐ป Disappearance/duplication: the character has disappeared from the map or multiplied.
- ๐ฅ Critical crashes: the game crashes when interacting with android.
To quickly determine the type of problem, use this table:
| Symptom | Probable cause | Repair method |
|---|---|---|
| The character lies on the floor and does not move | Broken joints (joints) between body parts |
Resetting physics or manually connecting parts |
| Android passes through walls | Collision bug (often after use Teleport Gun) |
Rebooting physics or teleporting to a "clean" zone |
| The character performs one animation in a cycle | The control script is frozen (for example, after a command Dance) |
Clearing the command queue or restarting the script |
| The android has disappeared, but is visible in the list of objects | The coordinates are outside the map limits | Teleportation via the console or object editor |
Critical detail: if the android started blinking red after applying modifiers (for example, Giant Modifier), this is a sign of overload of the physics engine. In this case, a standard physics reset will not help - you need to manually edit the mass of the object.
2. Basic repair methods: where to start?
In 80% of cases, standard game tools will be enough to restore an Android. Start with these steps:
- Rebooting physics: Click
F4(default) or find theReset Physicsbutton in the menu. This will reset all physical interactions on the map, but will not affect the scripts. - Use
Heal Tool: select the "Heal" tool (the first aid kit icon) and click on the broken android. This will restore the integrity of the body, but will not fix script bugs. - Teleportation: if the character is stuck, take
Teleport Gun(teleportation gun) and move him to an empty space.
If the android does not respond to commands, try:
- ๐ Click
Clear Commandsin the characterโs context menu (right mouse button on it). - ๐งน Use
Delete+Undo(sometimes this resets frozen condition). - ๐ ๏ธ Apply
Fix Ragdollin the modifiers menu (if available).
โ๏ธ Quick diagnostics before repair
Important: after application Heal Tool sometimes A bug occurs in which the arms or legs become โrubberyโ. To fix this, manually edit the joint stiffness (joint stiffness) in the object properties.
3. Advanced repair: working with physics and joints
When standard methods don't help, it's time to dig deeper. Most often, problems lie in:
- ๐ฆด Broken
joints(connections between body parts). - ๐๏ธ Incorrect mass (too heavy head or light legs).
- ๐ Bugs with centers of mass (the character falls even on a flat surface).
To fix this:
- Select the android and open the tab
Properties(properties). - Find the partition
Jointsand check if any connections are marked in red (this is a sign of a break). - For manual recovery:
1. Select a broken part of the body (for example, an arm).2. Hold `Ctrl` and click on the body.
3. From the menu, select `Create Joint` โ `Ball Joint` (or another type of connection).
4. Adjust the `Stiffness` (stiffness) and `Damping` (damping) parameters.
If the android falls for no reason, check the center of mass:
- ๐ In the object properties, find the parameter
Center of Mass Offset. - ๐ง By default it should be
(0, 0, 0). If the values are significantly deviated, reset them. - ๐ชถ For fine tuning, use the modifier
Balance Modifier(available in some versions of the game).
If the android after repair walks like "drunk", reduce the parameter Joint Damping to 0.1โ0.3. This will make the movements smoother.
4. Script bugs: when the android does not obey commands
If the character does not respond to clicks or performs the wrong actions, the problem lies in the scripts. Here's how to fix it:
- ๐ Reset command queue: open the console (
~) and enter:clear_commands [Android ID]To find out the ID, move the cursor over the character and look in the lower left corner of the screen.
- ๐ Reload the script: in the object properties, find the tab
Scriptsand clickReload. - ๐ Manual editing
Lua: if you are familiar with programming, you can manually fix the control script. For example, to stop an endless animation, add the line:object:StopAnimation()
Common script bugs and their solutions:
| Problem | Cause | Solution |
|---|---|---|
| Android runs in place | Movement script is looped | In the console: set_speed [ID] 0 |
| The character cannot sit/lie down | Conflict animations | Apply the modifier Animation Fix |
| Android attacks spontaneously | Bug with aggression trigger | Reset the parameter Aggression to 0 |
Attention! If you use custom mods with scripts, some commands may not work. In this case:
โ ๏ธ Before editing scripts make a backup folders PeoplePlayground/Data/Scripts. Some mods overwrite standard functions, and a careless change can break the game.
5. Extreme measures: when all else fails
If the android is completely โdeadโ and does not respond to standard methods, try these techniques:
- ๐งฌ Cloning:
- Select the broken android.
- Click
Ctrl+C(copy) โCtrl+V(paste). - Delete the original and work with the copy.
1. Create a new android through the menuSpawn โ Human.2. Discover the properties of broken and healthy characters.
3. Copy the values from the sectionPhysicsfrom healthy to broken.
File โ Load Autosave.Extreme method: if the android fell under the map and is not visible, but it is in list of objects, use the console command to force teleportation:
teleport [ID] 0 10 0
This will move the character to a point with coordinates (0, 10, 0) - usually above the center of the map.
How to revive an android without a head?
If the character's head has fallen off, but the body is intact, you can "pretend" that it is feature:
1. Take the tool Weld Tool (welding).
2. Weld any round object (for example, a ball) to the neck.
3. Paint it the color of your skin and put on a hat.
The players wonโt even notice the trick!
6. Prevention: how to avoid breakdowns in the future
The best repair is preventing problems. Follow these rules:
- ๐ก๏ธ Do not abuse modifiers:
Giant Modifier,Super Strengthand similar ones often break physics. - ๐ Limit the number joints: if more than 10 objects are attached to one android, the physics engine starts to glitch.
- ๐ฅ Check mods: many custom scripts conflict with standard mechanics.
- ๐พ Save more often: People Playground does not always work stably with a large number of objects.
If you work often with scripts, add to autoexec.lua (startup file) these lines for automatic protection:
-- Auto-cleaning frozen animationsfunction OnGameTick()
for _, obj in pairs(GetAllObjects()) do
if obj.Type == "Human" and obj.IsAnimationStuck then
obj:StopAnimation()
end
end
end
Attention! In the latest versions of the game (2026+), a bug has appeared in which androids spontaneously lose textures after playing for a long time. This can only be cured by restarting the level.
โ ๏ธ If you play on pirated version, some repair methods may not work due to lack of physics engine updates. In this case, the only way out is to install a licensed copy or use a mod Physics Fix Pack.
7. Frequently asked questions and answers
My android is stuck in the wall and teleportation does not help. What to do?
Try the combination:
- Apply
Heal Tool. - Use
Delete+Undo(sometimes this resets collisions). - If that doesnโt help, manually edit the objectโs coordinates in the properties (
Position).
As a last resort, create a new android and transfer the inventory from the broken one to it via the console (copy_inventory [ID1] [ID2]).
After use Giant Modifier the android became invisible. How to return?
This is a bug with collision scaling. Solutions:
- In the object properties, find the parameter
Scaleand return it to(1, 1, 1). - Apply the modifier
Normal Size(if available). - If all else fails, clone the android (
Ctrl+C โ Ctrl+V) and delete the original.
Is it possible to fix an Android if the game crashes when loading the map?
Most likely the problem is a damaged script or object Try:
- Delete the save file (
PeoplePlayground/Saves/[your_card].ppg). - If you need to save your progress, open the file in a text editor and manually delete the lines associated with the broken android (search by
ObjectID). - Use utility
PPG Save Cleaner(available on the game forums).
How to fix an android whose limbs have fallen off?
This is a classic bug with joints. The most reliable way:
1. Select the torso of the android.2. Press `Ctrl+Shift+C` (copy with dependencies).
3. Paste a copy (`Ctrl+Shift+V`) - it will contain intact body parts.
4. Delete the original.
If copying did not work, create a new android and manually transfer all the parts from the broken one to it using Weld Tool.
Why does the android move like a robot after repair?
This happens due to too high rigidity of the joints (Joint Stiffness). Open the object's properties and set:
Stiffness: 0.5โ0.7 (for arms/legs)Damping: 0.2โ0.4
For smoothness, also reduce the parameter Animation Smoothing to 0.1.
If the android is broken after applying the mod, first try disabling this mod. Many problems can be solved by simply restarting the game with clean settings.