Smartphones Samsung occupy the lion's share of the Android device market, and their proprietary shell One UI requires a special approach from developers. If you dream of creating applications optimized specifically for the ecosystem Galaxy, this guide will help you avoid common mistakes and save months on training.
Unlike universal development for โnakedโ Android, working with devices Samsung involves taking into account nuances: from support DeX Mode to adaptation under Knox Security. We will analyze not only the basic steps (installation Android Studio, study Kotlin), but also specific tools like Samsung SDK, and also tell you how to test the application on real devices Galaxy without purchasing each flagship.
Important: this The material is aimed at beginners, but will also be useful for experienced developers who want to adapt their applications to the ecosystem Samsung. We will do without โwaterโ - only specific instructions, tested on Galaxy S23 Ultra, Z Fold 5 and other current models.
1. Why is development for Samsung different from regular Android
The proprietary shell One UI from Samsung is not just a โskinโ on top of Android, but a deep modification of the system with unique APIs and services. Here are the key differences that will affect your work:
- ๐ DeX Mode: Your application must scale correctly for desktop mode, otherwise users will get a blurry interface on the monitor.
- ๐ Knox Security: If the application works with sensitive data, you will have to integrate with Samsung Knox SDK for encryption and authentication.
- ๐ฑ Multiwindow: on Galaxy Z Fold/Flip and tablets Tab S applications can be launched in several windows at the same time - this requires adapting layouts.
- ๐ฎ Game SDK: for games Samsung offers separate performance optimization tools, including control over cooling and processor clock speed.
In addition, Samsung actively promotes its own services like Samsung Pay, Health i Bixby. Integration with them can give your application an advantage in Galaxy Store a branded application store, where competition is lower than in Google Play.
โ ๏ธ Attention: Some APIs Samsung (for example, for working with S Pen) are available only on certain models. Always check the compatibility in the documentation Samsung Developers before starting development.
2. Minimum requirements: what you need to start
To start developing for Samsung, an average PC and free tools are enough. Here is a checklist of equipment and software:
Download Android Studio (version 2023.2.1 or later)
Install Samsung SDK and plugins for One UI
Download a Samsung emulator or connect a real device
Register with Samsung Developers to access documentation
Create a developer account in Google Play Console (if you plan to publish there)-->
Pay attention to hardware requirements:
- ๐ฅ๏ธ Processor: Intel i5/Ryzen 5 or better (the emulator Android Studio is heavily loaded CPU).
- ๐ง RAM: 16 GB - minimum for comfortable work with the emulator and Android Studio at the same time.
- ๐พ Disk space: 50 GB of free space (emulators and SDKs weigh dozens gigabyte).
- ๐ USB ports: It is advisable to have
USB 3.0+for quick debugging on real devices.
If you have a weak PC, consider the option with cloud development: Samsung offers free access to remote devices for testing through the app Remote Test Lab. This will allow you to test the application on Galaxy S24 or Z Fold 6even if you only have Galaxy A10.
| Tool | Purpose | Cost |
|---|---|---|
| Android Studio | Main development environment (IDE) for Android | Free |
| Samsung SDK | Additional APIs for One UI, DeX, Knox | Free |
| Galaxy Store Seller Office | Publishing applications in the company store | Free (20% commission on sales) |
| Remote Test Lab | Remote testing on real devices | Free (limit 300 minutes/month) |
3. Installing and configuring Android Studio for Samsung
Let's start with the base: installation Android Studio and environment settings. Follow the instructions to avoid common errors (for example, problems with Gradle or lack of support for Samsungspecific functions):
Download the latest version Android Studio s official website and install it. During installation, check the following boxes:
- ๐ฆ Android SDK
- ๐ฅ๏ธ Android Virtual Device (AVD)
- ๐ง Performance (Intel HAXM) - will speed up the emulator.
After installation, open Android Studio and go to Settings โ Plugins. Find and install the plugin "Samsung Galaxy" โit will add project templates for One UI and DeX.
Install Samsung SDK:
- In Android Studio go to
Tools โ SDK Manager. - Select tab
SDK Toolsand check "Samsung SDK". - Click
Applyand wait for it to load (may take up to 30 minutes).
Now create the first project:
- Select
File โ New โ New Project. - In the list of templates, find the section "Samsung" and select
One UI Template. - Indicate the minimum version of Android (we recommend
API 33for Galaxy S23 and newer). - ๐ฑ Test the basic functionality on an emulator with an image
Pixel 5 API 34(fast and free). - ๐ Use Remote Test Lab to test for Galaxy S24+ or Z Fold 5 (10 devices available simultaneously).
- ๐ง Buy a real device only for final testing before release (for example, Galaxy A54 as a budget option).
If during synchronization project Gradle gives the error "Failed to resolve Samsung SDK", check the proxy settings in File โ Settings โ Appearance & Behavior โ System Settings โ HTTP Proxy. Selecting the "Auto-detect proxy settings" option often helps.
After creating the project, open the file build.gradle (Module: app) and add a dependency for Samsung SDK:
dependencies {implementation'com.samsung.android.sdk:sdklib:1.0.0'
}
4. Emulator vs real device: what to choose for testing
Testing on an emulator is convenient, but about 30% of bugs appear only on real Samsung devices due to the peculiarities of the One UI firmware. Here is a comparison of the options:
| Criterion | Android Studio emulator | Samsung Remote Test Lab | Real device |
|---|---|---|---|
| Cost | Free | Free (time limit) | From 5 000 โฝ for used Galaxy A |
| Testing accuracy | 70% (no hardware features) | 95% (real devices) | 100% |
| DeX support | โ No | โ Yes | โ Yes |
| Performance | Depends on PC | Stable (cloud) | Maximum |
For beginners, the best option is a combination of an emulator and Remote Test Lab. For example:
How to get more time in Remote Test Lab?
Samsung periodically runs promotions that give +100 minutes to the limit. Follow the news in official blog. You can also write to support with justification (for example, โIโm testing an application for people with disabilitiesโ) - sometimes they give bonus hours.
โ ๏ธ Attention: When testing on real devices Samsung disableOptimize battery usagefor your application in the settings (Settings โ Device care โ Battery โ Background work). Otherwise, the system may pause its operation, simulating bugs.
5. Optimization for One UI: 5 key points
The shell One UI imposes specific requirements for design and functionality. Here's what you need to consider:
Responsive layouts for DeX: Your app must support two modes:
- ๐ฑ Mobile: standard vertical/horizontal view.
- ๐ฅ๏ธ DeX: scaling to resolution
1920ร1080or2560ร1440with mouse/keyboard support.
Use Configuration Changes in AndroidManifest.xml:
<activity android:name=".MainActivity"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden">
Dark Theme by default: In One UI dark theme is enabled for 80% of users. Check that all interface elements are displayed correctly in Dark Modemode. To do this, add to styles.xml:
<style name="AppTheme" parent="Theme.MaterialComponents.DayNight">
Integration with Bixby: Voice Assistant Bixby can launch your application using voice commands. To do this, you need to add Bixby Capsule (documentation: bixbydevelopers.com).
S Pen support: On devices Galaxy Note and Z Fold users expect to work with a stylus. Add processing events MotionEvent for drawing or gestures.
Optimization for Dynamic AMOLED: Screens Samsung support HDR10+ and frequency 120 Hz. the application does not limit FPS and correctly displays colors in an extended range.
If your application is not optimized for One UI, the Samsung Galaxy Store may reject its publication with the wording "Does not meet quality standards for Galaxy devices."
6. Publication: Google Play vs Samsung Galaxy Store
You have two main application distribution channels for Samsung: Google Play and branded Galaxy Store. Let's compare them:
| Criteria | Google Play | Samsung Galaxy Store |
|---|---|---|
| Audience | All Android devices | Only devices Samsung (300+ million users) |
| Commission | 15โ30% | 20% |
| Moderation | Strict (up to 3 days) | Fast (often <24 hours) |
| One UI support | Not required | Required (otherwise they will reject) |
| Promotion | Paid (Google Ads) | Free features like "Pick of the Week" |
To publish the application in Galaxy Store:
- Register on Seller Office (passport data will be required for verification).
- Prepare materials:
- ๐ธ Screenshots in resolution
1440ร3040(for Galaxy S23). - ๐ฅ Video presentation (optional, but increases the chances of getting featured).
- ๐ Description in Korean (if the target audience is South Korea).
- ๐ธ Screenshots in resolution
.aabfile (not .apk!) through the control panel.โ ๏ธ Attention: Samsung blocks the publication of applications that duplicate the functionality of standard services (for example, alternative launchers or browsers). if your solution offers unique features that are not available in One UI.
7. Earning money from applications for Samsung: monetization and affiliate apps
Monetization of applications under Samsung has its own nuances. Here are working strategies:
- ๐ฐ Paid applications: IN Galaxy Store users buy software more often than in Google Play (average bill - $2-5) Popular categories: utilities for DeX, themes for One UI, games with support Game Launcher.
- ๐บ Advertising: Use Samsung AdHub โa proprietary advertising network with a CTR 15% higher than that of AdMob, thanks to deep integration with One UI.
- ๐ Subscriptions: Samsung supports
In-App Purchaseswith automatic renewal. For example, a fitness app might offer monthly access to premium content. - ๐ค Affiliate apps: Integration with Samsung Health, Pay or SmartThings can bring bonuses from the company (for example, free devices for testing).
An example of a successful monetizacji: the application "Good Lock" (a set of tweaks for One UI) earns $50,000/month only from donations, despite the free distribution model. Its author used:
- ๐น Free basic version in Galaxy Store.
- ๐น Subscription plugins ($1-3/month).
- ๐น Affiliate with Samsung Members (promotions for users).
To increase income, optimize the application for Samsung Knox this gives access to corporate clients. For example, banking applications with support Knox can be sold according to the model B2B with a price tag of $10,000 per license.
8. Typical mistakes and how to avoid them
Even experienced developers make mistakes when working with Samsung. Here are the top 5 problems and their solutions:
The application does not run on Galaxy Store:
- Reason: There is no support
64-bit(mandatory from 2022). - Solution: In
build.gradleadd:ndk {abiFilters'arm64-v8a','x86_64'
}
- Reason: There is no support
Crashes when rotating the screen:
- Cause: One UI aggressively clears memory when changing orientation.
- Solution: Save the state in
onSaveInstanceStateand useViewModel.
Dark Mode does not work:
- Reason: Colors are hardcoded in
colors.xml. - Solution: Use dynamic colors:
<color name="primary_color">?attr/colorPrimary</color>
- Reason: Colors are hardcoded in
The application is not visible in the search Galaxy Store:
- Reason: Missing metadata for Samsung.
- Solution: Add to
AndroidManifest.xml:<meta-dataandroid:name="com.samsung.android.vending.DISPLAY_NAME"
android:value="@string/app_name" />
Low FPS at Galaxy S from 120 Hz:
- Reason: The application limits the frame rate to 60 FPS.
- Solution: In
AndroidManifest.xmlspecify:<meta-dataandroid:name="com.samsung.android.hardware.refresh_rate"
android:value="120" />
Before When releasing, be sure to test the application on devices with Exynos and Snapdragon โdifferent chipsets can handle graphics and multitasking differently.
FAQ: Answers to frequently asked questions
Is it possible to develop for Samsung on a Mac?
Yes, Android Studio and Samsung SDK fully support macOS. The only limitation is that it cannot be used Remote Test Lab for devices with Exynos (only models with Snapdragon).
How long does moderation take in the Galaxy Store?
The standard period is 1-3 days. For applications with integration Knox or Bixby verification can take up to 7 days. You can speed up the process if you attach a video demo with explanations in English to your application.
Do you need to buy all Samsung models for testing?
No. It is enough to have one mid-range device (for example, Galaxy A54) and use Remote Test Lab for testing on flagships. The main thing is to test on chipsets Exynos i Snapdragon, since they can process graphics differently.
Is it possible to transfer an application from Google Play to the Galaxy Store?
Yes, but you will need a separate assembly taking into account the requirements Samsung (support One UI, 64-bit, adaptation to DeX). Use the same source code, but with different metadata for the store.
How to get free Samsung devices for development?
Samsung periodically distributes devices to developers through apps like Samsung Developer Conference or Galaxy Upcycle. Follow the announcements on official website. You can also write to support with justification (for example, โIโm developing an application for people with disabilitiesโ).